HOW-TO GUIDE
How to Run a Sweepstake Online
The pub-tin sweepstake, done properly — no cash box, no scrap of paper, no arguing over the winner.
Running a sweepstake used to mean a cash box, a hat full of folded names, and someone appointing themselves scorekeeper for the afternoon. It works, but it's a lot of admin for a bit of fun — and it always falls apart the moment the scorekeeper goes to the bar at the wrong moment. This guide walks through how to run the same sweepstake online instead, free, in a few minutes, with the scoring handled for you.
The process below works for any sweepstake-style event, but it's built specifically with races like the Grand National and Cheltenham in mind — big fields, one clear result, and a group of people who mostly just want to shout at a TV together without anyone having to do maths afterwards.
BROWSE GAMESWhy run it online rather than on paper
A paper sweepstake has three weak points: someone has to collect names (and often money), someone has to do the draw fairly, and someone has to work out the winner at the end without a row breaking out. An online sweepstake on Own The League removes all three — the app handles the draw, tracks the real result automatically, and keeps a leaderboard everyone can check from their phone, so there's no argument about who actually won.
It also solves the problem of people joining late or dropping out — you're not stuck reprinting a sheet or crossing names out. Anyone with the join code can join right up until picks close, and the league updates itself.
Choosing the right format for your group
Not every group wants the same kind of sweepstake. A classic random-draw sweepstake — where the app hands each entrant their runners with no input from them — is the fairest option for a big, mixed group where half the people couldn't name a form horse if you paid them; nobody can be accused of picking well, because nobody picked anything. It's also the fastest to set up, since there's no need to wait for people to make decisions before the draw can happen.
A picks-based format suits a smaller group who actually enjoy studying the field — reading the form, sizing up each runner, and deciding whether to go with the obvious contender or take a chance on the one nobody else has spotted. It takes a bit more from each entrant, but it rewards genuine knowledge rather than pure luck, which some groups, particularly ones who already follow racing, prefer.
If your group is genuinely split between the two — some who want to study the card and some who just want a horse handed to them — a random draw is usually the safer default. It keeps things fair and fast, and nobody who isn't interested in the form has to pretend otherwise just to take part.
Getting everyone to actually join
The single biggest reason a sweepstake fizzles out isn't the format, it's timing — the join code goes round too late, half the group misses the deadline, and the sweepstake ends up running with a fraction of the people who said they wanted in. Share the join code as early as you reasonably can, ideally several days before the event rather than the morning of it, so people have time to see the message, click through, and actually join.
A single reminder close to the deadline makes a real difference, especially in a busy group chat where the original message has long since scrolled out of view. A short "picks close at 1pm tomorrow, get your name in" the night before will pull in a handful of stragglers who fully intended to join and simply forgot.
Where your group already talks matters too. A WhatsApp group gets the fastest response for friends and family; email or an intranet post works better for a workplace where not everyone is in the same chat; a QR code on a physical noticeboard catches people who'd otherwise never see a digital message at all. Own The League's join code works the same way whichever channel you use, so there's no need to pick just one — share it everywhere your group actually looks.
Running it for a workplace
Office sweepstakes have a reputation for being a bit of a minefield — someone has to collect cash, someone has to decide who's "in charge" of the money, and in some workplaces that's enough to make HR nervous. Because Own The League sweepstakes have no stake and no entry fee built in anywhere, that whole problem disappears. There's genuinely nothing to collect, so there's no grey area around running a betting pool at work — it's a free prediction game, not a stake-based wager.
That also makes it easier to include everyone, not just the people who'd normally chip in for the office sweep. New starters, people who don't want to hand cash to a colleague, or anyone who'd rather not take part in anything resembling gambling can all join on exactly the same terms as everyone else, because there's nothing to opt out of financially.
Practically, it works best with one person setting the league up and sharing the join code through whatever the office already uses — a team channel, an all-staff email, a QR code by the kettle. From there it runs itself: no cash box to guard, no spreadsheet to maintain, and no one left holding the sweepstake tin at the end of the day.
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FAQ
How much does it cost to set up?
Nothing. Own The League is completely free to use — there's no fee to create a league and no fee for anyone to join it.
Do I need to collect money from everyone first?
No. Own The League sweepstakes have no stake built in — they're for-fun games, not betting pools, so there's nothing to collect.
Can I run it for something other than the Grand National?
Yes — the same steps work for Cheltenham, Royal Ascot, the World Cup or any other event with a dedicated sweepstake or prediction format on Own The League.
What if someone joins after the draw?
Once picks close for your league, entries are locked so the draw or scoring stays fair for everyone already in. Make sure your join code goes round the group with enough time before the deadline.
Who works out the winner?
Own The League does, automatically. The app tracks the real result of the race and updates the leaderboard the moment it's confirmed — no manual scoring required.
Ready to get your league together?
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